File: dragging_example.html

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File: dragging_example.html
Role: Example script
Content type: text/plain
Description: Applying physics to form and dragging objects
Class: Gravity
Animate page elements using the laws of physics
Author: By
Last change:
Date: 11 years ago
Size: 1,829 bytes
 

Contents

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<!DOCTYPE html> <!-- /************************************************************* * This script is developed by Arturs Sosins aka ar2rsawseen, http://webcodingeasy.com * Feel free to distribute and modify code, but keep reference to its creator * * Gravity is a box2dweb wrapper for HTML elements. It provides a way to apply physics * to HTML elements, define gravity, handle collisions, apply different parameters as * friction, restitution, density and even drag physical HTML element bodies. * * For more information, examples and online documentation visit: * http://webcodingeasy.com/JS-classes/Apply-physics-to-HTML-elements **************************************************************/ --> <html> <head> <style> #input { margin: 100px auto 0 auto; width: 170px; display: block; } #input2 { margin: 0px auto 0 auto; width: 170px; display: block; } #submit { margin: 0px auto 0 auto; width: 51px; display: block; } </style> </head> <body> <p><input type='text' placeholder='Username' id='input'/></p> <p><input type='password' placeholder='Password' id='input2'/></p> <p><input type='submit' id='submit' value='Login' onclick="gr.load();"/></p> <script type="text/javascript" src="./Box2dWeb-2.1.a.3.min.js" ></script> <script type="text/javascript" src="./gravity.packed.js" ></script> <script type="text/javascript"> var gr = new gravity({ boundaries: "document", debugDraw: false }); gr.add("input", { fixed: false, restitution: 1, friction: 0.1, density: 1, includeChild: false }); gr.add("input2", { fixed: false, restitution: 1, friction: 0.1, density: 1, includeChild: false }); gr.add("submit", { fixed: false, restitution: 1, friction: 0.1, density: 1, includeChild: false }); </script> </body> </html>